Computer science lesson plan
Class: 4 Lesson: 16 Code.org

Purpose:Learn directions. Like right, left, turn left, turn right, straight, Forward, Backward

No. of. Classes

Two or three classes (Teacher's decision).

Material Required

Chalk, any one object Water bottle or book or pen or pencil)

Curriculum Content
  • (9) Introduction to Programming
  • Prior knowledge

    Students should know the following before this exercise.

  • Directions names
  • Exercise

    Exercise:1



    Introduce Directions. Real activity for students using chalk. Directions activity – Forward, Backward, straight.

  • Students may draw a table format with a 4 x 4 column and row format on the floor.
  • Place any object in Row-3/Col-3 box.
  • One Student can guide on the directions and the other student will move as per the direction to finally reach the box where the object is placed. If this is done correct, the Student will get 1 Point
  • Solution



  • Link to copy the solution.

  • Teacher Instruction
    1. Even if it takes time, make the Students draw boxes on the floor.
    2. Allow Students to see the solution Video before they start the exercise.
    3. After seeing the video once, the Students can then do it independently without seeing the video i.e. Video should not be open when working on the document.
    4. Teacher should tell about a ‘table’ before the exercise.
    5. Use the words “Move Forward”, “Turn left”, “Turn right”. “Backward”, “Straight”, etc. while teaching. They need to become familiar with these words.
    6. Sign In into code.org before playing the code.org game.